
About the game
Kinetik Strike is a one-on-one 3D fighting game that runs right in your browser, with nothing to install and no account required. You control Raven, the fighter in black, against Ghost, the fighter in white, in a dark arena lit in orange. Every fight is a best of 3 rounds, 60 seconds each: you win a round by knocking out your rival or, if time runs out, by having more health left.
The fighting goes deeper than button mashing. The same button changes its move depending on direction: a forward punch becomes an elbow strike, a downward kick becomes a leg sweep. You can chain hits into combos, block, dodge at the last moment, grab and throw your rival and, with a full energy bar, unleash a special. Hitting your rival right as they wind up an attack triggers a counter, with slow motion.
There are two fighting styles, and you can switch at any time with the 3D | 2D flag under the clock. In 3D (the default) the camera sits behind your fighter and you move around the whole arena, circling your rival. In 2D the fight is side-on, in the classic fighting-game style.
Besides fighting the CPU at three difficulty levels, there is Training, with no clock and a rival who never attacks, and Challenge a friend, an online fight between two devices with an invite link. The game works on computers with keyboard and mouse, and on phones with an on-screen joystick and buttons. The game’s menus and on-screen text are in Portuguese.
Highlights
- One-on-one 3D fighting, best of 3 rounds
- 3D (free arena) or 2D (side-on) style, switch any time
- Combos, counters, grabs and 5 specials
- CPU at 3 levels: Recruta, Soldado and Elite
- Online fights with a friend via a WhatsApp link
- Adjustable fighter colors and graphics quality
How to play
- Tap the title screen and pick Lutar (Fight) in the menu. Then choose the difficulty: Recruta, Soldado or Elite.
- Walk up to your rival and attack with PUNCH, KICK and HEAVY. Holding a direction when you press the button changes the move (forward, back or down).
- Hold BLOCK to guard: hits take far less health. Use DODGE to step back out of reach.
- Press again in the middle of a move to chain a combo. Every hit fills your energy bar.
- With a full bar, the HEAVY button becomes SPECIAL, and the direction picks which special comes out.
- Drain your rival’s health to win the round. Whoever wins two rounds takes the fight; at the end you can ask for a rematch, change the difficulty or go back to the menu.
Tips
- The leg sweep (down + KICK) and the shockwave of the jump slam go under a standing guard. Against them, jump or dodge.
- A blocked hit still takes a little health, but it never knocks you out. When you are low on health, blocking is safer than trading blows.
- Strike while your rival is winding up an attack: the hit becomes a counter, with slow motion and a bigger impact.
- Your energy bar fills when you land hits, when you block and even when you get hit. Save the special to close out a round or turn a tough fight around.
- Six hits in a few seconds without a knockdown leave your rival dizzy and open. Keep up the pressure with short combos.
- Use Training to try every direction + button: the rival never attacks, there is no clock and their health refills on its own.
Keyboard and mouse
| WASDor arrows | Move (in 2D: A and D move, W jumps) |
| Shift | Run |
| Space | Jump |
| Jor left click | Punch |
| Kor right click | Kick |
| Lor E | Heavy (tap = hook, hold = charged straight) |
| U | Block (hold) |
| I | Dodge |
| Q | Roll |
| Zor C | Sidestep (3D) |
| R | Spinning attack |
| G | Grab |
| T | Taunt |
| V | Switch between 3D and 2D |
| Escor P | Pause |
Touch on phones
| Joystick (left thumb) | Appears where you touch. Drag to move; push all the way to run |
| PUNCH, KICK and HEAVY buttons | Attack. Hold HEAVY for the charged straight; the ring around the button shows your energy |
| BLOCK and DODGE buttons | Hold to block; dodge takes a step back |
| JUMP button (3D) | Jump. In 2D, pushing the joystick up jumps |
| Two quick flicks of the joystick | In 3D: sideways = sidestep, up = roll, down = dodge. In 2D: forward rolls, back dodges |
| Spin the joystick | One quick circle with your thumb = spinning flip kick |
| PUNCH and KICK together | Grab |
FAQ
Do I need an account to play?
No. It is free and you play right in the browser. If you sign in to Jogali! with your Google account, your account name is used in Challenge a friend so you don’t have to type it.
How does Challenge a friend work?
You create a room, get a 6-character code and send the link over WhatsApp (or copy the link). Your friend has up to 2 minutes to open the invite and 30 seconds to join. The two devices connect directly and the fight begins; it needs an internet connection.
What happens when time runs out?
Whoever has more health wins the round. If health is equal, nobody scores. Winning a round without losing any health shows a PERFEITO! (perfect) banner.
The game runs slowly on my phone. What can I do?
Graphics quality starts at Low, the lightest setting. In the settings you can also turn off camera shake and sparks, dust and flashes. With the Automatic option, the game lowers the quality by itself if it slows down during a fight.
Does it work on phones?
Yes, with an on-screen joystick and buttons whose size you can adjust in the settings. If you hold the phone upright during a fight, the game suggests turning it sideways, since landscape plays better, and goes fullscreen on your first tap.
Can I change how my fighter looks?
Yes. In Personalizar (Customize) you choose the outfit color (11 options) and the detail color (10 options). In online fights your friend sees your colors.